*VERY EARLY PROTOTYPE STATE - NOT GOOD GAME*

Please leave comments and feedback (Including constructive critisism!!!), it's NEEDED to make the game good!

You are a weak, invisible god manipulating a small village through subtle nudges instead of direct control.

Use small powers like whispers, dreams, omens, blessings, fear, and emotional nudges to shape how villagers interpret events. Villagers spread rumors, form beliefs and escalate situations themselves based on relationships, fear and faith.

Fullscreen recommended

How to play:

Click objects to interact. A limited number of powers will be available for use.

As your total faith grows (top-center of screen) you unlock new powers to use.

Using powers costs "Favor." This can be regained by villagers praying to you.

Enter houses by clicking anywhere on them, exit by left clicking.

A villager reaching 1 in faith will appoint themself as the "priest" for your cause. They can take care of dead bodies, build shrines, and have a higher chance of preaching to other villagers.

Goal: Make every single villager have full belief in you as their god.

Devlog link: https://www.youtube.com/playlist?list=PL9d7-ty3DP4SGTOukKi4_g3f3V4Z3uy1D

Updated 27 days ago
Published 29 days ago
StatusPrototype
PlatformsHTML5
AuthorFlikFlok
GenreStrategy
Made withUnity
ContentNo generative AI was used